![]() ![]() Reversing the table, we get:ĥth-10th level = Common, Uncommon & Rare itemsġ1th-16th level = Common, Uncommon, Rare and Very Rare itemsġ7th -20th level = Common, Uncommon, Rare, Very Rare, and Legendary itemsĪs you can see, this doesn't tally up at all with the starting wealth guidelines. They don't give any indication of how much wealth or how many items characters are expected to have, but they do place soft guidelines for when you're supposed to start finding magic items of a particular rarity. The second source of information - the guidelines for level versus magic item rarity - are interesting. While I'm sure there are some campaigns out there that have so little magic, I'm sure that's not representative at all - it's clearly at odds with the other two sources of information. Even on its "High Magic Campaign" column, a tenth level character is expected to have only a single uncommon item - and in any campaign other than that they're not expected to have any magic items at all until eleventh level. That table seriously under-estimates things. The first thing we need to do is throw away the starting wealth table. So, between the three of these, can we get an idea of what characters of a certain level might have accumulated during their adventures? There are three things that it does have, though.Ģ) Guidelines for at what sort of level you should find different rarities of magic item (DMG p135)ģ) A starting wealth table for characters joining a campaign at higher than first level (DMG p38) The subject of "Wealth by Level" came up in one of the recent 5e threads and it got me thinking.ĥe doesn't exactly have any kind of guidelines for wealth by level. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |